Technical Director – VR

Skydance Interactive

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology, and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
 
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
 
Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space, working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within.
 
In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners.
 
Skydance Interactive, one of the world’s leading VR developers and creators of the award winning multi-platform hit The Walking Dead: Saints & Sinners, is seeking a Technical Director for our upcoming next-generation game project.
 
We are searching for someone with a passion for innovation and a commitment to process, a high tolerance for risk tempered with sober judgment – a collaborative leader who will bring out the best from the engineering team and the team as a whole.
 
If you aspire to create games that break the mold and elevate the thrilling prospects of the VR gaming space, we’d love to hear from you.
Responsibilities
Lead a team of engineers as part of a cross-disciplinary game development team
Oversee game runtime, tools/infrastructure and team workflow
Coordinate with Creative Director, Art Director, Senior Producer and other project leadership to identify team needs, set team goals and feature specifications
Determine team policy and practice with all technical matters – specs for art and design, code standards, code reviews, etc. within the framework of overall company best practices
Collaborate with other project TDs and Architect(s) on shared company technology and process decisions, under the Chief Technologist
Help build the engineering team, including interviewing, hiring engineers
Mentor and develop engineering talent within the team
Hands-on coding as appropriate
Requirements
BS/MS in Computer Science or related field
7+ years experience
Shipped at least one PC or Console game in Senior or Lead capacity
Broad understanding of all major facets of large-scale game engine architecture – game, physics, animation, rendering, engine/system architecture, multi-platform, network, build environments, etc.
Excellent skills in C++ programming and object-oriented architecture
Excellent Math Skills
Detail-oriented planner. Sound technical judgment in estimating task complexity
Strong personal communication skills
Leadership experience directing other engineers
Impeccable work ethic and commitment to excellence
Plusses
UnrealEngine expertise
PS5 or XBox Series X experience
VR Experience
Prior director-level leadership experience
The salary range for this position in Los Angeles is $225,000 – $260,000.  The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 

#Interactive #LI-hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
 
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com.

To apply for this job please visit skydance.com.