Unreal Artist – Virtual Production

  • Full Time
  • Remote

Qube Cinema

At Qube Cinema, technology and innovation are at our core. Join us and bring to life every story.  

We are looking for experienced and talented real-time Unreal Artists to work with us on our Virtual Production initiative and craft high-end 3D scenes, environments and assets that enable filmmakers to tell imaginative and extraordinary stories. The role will include collaborating with internal teams, content creators and filmmakers on commercial projects and feature films. 

Responsibilities 

Visualisation and creation of assets, design, development and delivery of props, levels, environments, and content for virtual production under tight schedules 
Working with internal and external teams on mock-ups/concepts, blocking out sequences and animatics, look development and design of interactive experiences 
Remotely supporting on-set virtual production 
Optimisation of virtual sets/rebuilding of assets for real-time rendering 
Communicating progress to all stakeholders 
Collaborating with programmers to develop and test new features, and provide helpful feedback during R&D phases 
 

What we are looking for 

3+ years in a professional game production team or Virtual Art Department in a Senior or Lead Artist role, with experience in the creation of high-end assets for AAA games or cinematic sequences 
Expert knowledge of Unreal Engine and 3ds Max or Maya 
Proficiency in the areas of Lighting, Layout, Texturing, Rendering and Blueprint creation inside Unreal Engine 
Experience optimising assets and environments for real-time 
Working knowledge of Source Control/Perforce is a plus 
Strong work ethic, and the ability to learn quickly and easily adapt to changing priorities in high-pressure, deadline-driven environments 
Portfolio or website demonstrating technical and artistic ability that includes Unreal-based work 
 

This is a worldwide remote work opportunity.  

To apply for this job please visit qubecinema.applytojob.com.