Virtual Production Technical Director
Framestore is an Oscar, Bafta, and Emmy award-winning global creative company working across film, advertising, AR/MR/VR, theme park attractions, and pre/post visualisation, among many other creative endeavours. These are supported by Framestore’s state-of-the-art products, tools and pipeline; built, maintained and managed by our in-house Technology team of developers, programmers and engineers.
Framestore’s Pre-Production Services division enables filmmakers and showrunners to make early-stage, creative decisions that can then guide their entire production; working independently as well as supporting the work of Framestore’s Film, TV, VR and Interactive Advertising departments.
Framestore Pre-Production Services is expanding its Virtual Production team and is recruiting a Virtual Production Technical Director for its London studio. The Virtual Production TD will be responsible for the fluent running of virtual camera and virtual scouting sessions and/or virtual production stages for acquiring in-camera VFX. In addition, they will also be responsible for assembling scenes for virtual scouting and virtual camera shoots, as well as being a key stakeholder in the continuous development of the VP pipeline.
Our ideal candidate for this role will need to be an excellent communicator and team player, and have professional experience across a variety of Virtual Production technologies, including hardware and software. The role is hybrid remote and requires 2 days a week at our studio in Chancery Lane and travel when required to be on set. This is a UK-based role and unfortunately, we are not able to provide VISAs at this time.
What you’ll do
Assist supervisor and artist on shows
Prepare and run virtual scouting and virtual camera sessions
Equipment set-up, upkeep and maintenance
Data management as per Framestore’s folder structure and templates
Ensure and maintain hardware is correctly set up and calibrated
Contribute to the development of virtual production products
Deliver within schedule to meet deadlines
What we’re looking for:
Strong knowledge of game engines and realtime rendering
Experience Onset in an operational capacity
Experience with nDisplay / ICVFX
Experience working with blueprints/ coding
Experience setting up/maintaining version control
Previous experience in film, TV or games
Intermediate to advanced-level user of Maya and/or Houdini
Experience with VR/AR equipment
Great time management
Ability to remain calm under pressure
You might also have:
Experience with motion capture systems
Understanding of cameras and cinematography principles
Experience with client-facing work
Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.
To apply for this job please visit framestore.recruitee.com.