Virtual Art Department Instructor

  • Full Time
  • Toronto


About Pixomondo: 

PXO creates industry-leading Virtual Production and Visual Effects for premium Film and Episodic content. With over 20 industry awards and nominations, PXO, a Sony Pictures Entertainment company, is a trusted partner for storytellers and showrunners worldwide. The company has been creating iconic work since 2001, from Martin Scorsese’s Academy Award winning Hugo and HBO’s Emmy winning Game of Thrones, House of the Dragon, through to Amazon’s The Boys, Marvel’s Ant-Man and the Wasp: Quantumania and many more. 

In Virtual Production, PXO helps clients to realize their creative vision, from production through to post-production. Using interactive technology and proprietary software and solutions, PXO brings ideas to life by virtually immersing filmmakers in the worlds they imagined, throughout every stage of the creative process. The company’s latest LED volume work includes House of the Dragon, Star Trek: Discovery and Star Trek: Strange New Worlds and Netflix’s upcoming Avatar: The Last Airbender. 

PXO has seven studios and three LED volumes in the US, UK, Germany and Canada. 


We are seeking a Full-time Virtual Art Department Instructor to join our team for PXO’s Virtual Production Academy. The ideal candidate will have experience in virtual production and be able to instruct and lead students in the virtual art department.  

The role will involve teaching students how to create and develop virtual environments, characters, and props while providing guidance and support in the virtual production process. The candidate should be familiar with various virtual production tools and software, such as Unreal Engine, Houdini, Nuke X, Maya, and Blender, and be able to teach students how to use them effectively. 


Develop teaching materials using PXO-VPA’s curriculum that are engaging and informative for students. 
Teach students the concept, creation, and development of 3D virtual environments and props using virtual production software such as Unreal Engine and resources such as Megascans. 
Provide guidance and support to students throughout the VAD process, from pre-production to post-production. 
Evaluate student work and provide feedback and constructive criticism to help students improve their skills. 
Stay updated with new virtual production technologies and tools and incorporate them into the curriculum. 
Collaborate with other instructors, PXO team members, and Seneca College Faculty to develop interdisciplinary projects and curriculum. 
Participate in student recruitment events and activities to help promote the program and attract potential students. 
Attend regular meetings and participate in program assessment and evaluation. 

Degree or Diploma in a related field, such as digital art, game design, or computer science. 
At least 2 years of experience in virtual production. 
At least 3-5 years of experience creating 3D virtual environments, characters, and props. 
Strong knowledge of virtual production software, including Unreal Engine, Houdini, Maya, and Nuke. 
Understand UE5 Blueprints 
Excellent communication and interpersonal skills, with the ability to effectively teach and mentor students. 
At least 1 year of teaching experience, preferably in a related field. 
Ability to work independently and as part of a team, with a strong commitment to collaboration and shared goals. 
Strong organizational and time management skills, with the ability to meet deadlines and manage multiple projects simultaneously. 
A passion for teaching and mentoring students and helping them achieve their goals. 

Competitive salary and benefits package 
Opportunity to work with talented and motivated students and faculty members. 
Access to cutting-edge virtual production technologies and tools 
Opportunity for professional growth and development in the field of virtual production and education 

If you are passionate about virtual production and have experience teaching and mentoring students, we encourage you to apply for this exciting opportunity to join our team as a Full-time Virtual Production – Virtual Art Department Instructor. 

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